A Number of GeForce GTX Graphics Cards Will Now Support Ray Tracing


Good news for the GTX graphics cards owners: Nvidia has just released a set of drivers that will allow them to enjoy the joys of ray tracing for all the games that support it.

The 425.31 GeForce Game Ready Drivers support ray tracing via DirectX Raytracing (DXR) on the GeForce GTX 1660 Ti and GTX 1660, along with the GTX 1080 Ti, GTX 1080, GTX 1070 Ti, GTX 1070, and GTX 1060 (6GB), so the list is decently long to allow most of us to switch on to the experience.

Of course, the GTX cards don’t have all the necessary tech and RT cores to support all the rendering that comes along with ray tracing, so you can only expect some basic effects and minimal ray count – anything more complex than that is out of the question.

Metro Exodus, according to TechRadar, will only manage to go as fast as 16.4 frames per second on a GTX 1080 Ti with a 144op resolution with the ray tracing setting up to ‘Ultra’. Shadow of Tomb Raider set on ‘High’ will manage 34 frames per second on a GTX 1080, while the RTX 2080 Ti managed 84 frames per second. Not bad numbers, but not mind-blowing either.

With these details in mind, you have somewhat of an idea what to expect from more recent titles.

The drivers also arrive with optimizations for Anno 1800 and some fixes for game crashing bugs.

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