Xbox Series X Specs Revealed, Setting Standard for Next-Gen Consoles

Xbox Series X Specs Revealed, Setting Standard for Next-Gen Consoles

PC: Microsoft

With the next generation of game consoles right around the corner, the public is eagerly waiting for any information. From system specs to game announcements, not much has really been said about either the Xbox Series X or the PlayStation 5. Almost as if on cue, Head of Xbox Phil Spencer released a press release outlining new specs for the Xbox Series X.

As the Xbox is known as generally the most powerful console of each generation, the Xbox Series X has a lot to live up to when it comes to processing power. Team Xbox new this, making sure processing and graphics power were the first things they revealed. In particular, they listed three pretty notable advancements coming to the Series X:

  • Next Generation Custom Processor from AMD, providing 4 times the processing power of the Xbox One and twice the TFLOPS of GPU than the Xbox One X. To note, the Xbox One X is considered the more powerful than either the PS4 Pro or the Nintendo Switch.
  • A patented Variable Rate Shading (VRS) which will provide more stable frame rates and higher resolution as it can shade specific effects irrespective of what’s happening on the rest of the screen.
  • DirectX Raytracing to bring this powerful graphics and lighting system to gamers.

While better graphics and more powerful processing are important, these don’t necessarily result in a great gaming experience. In order to ensure gamers get the best quality gaming experience from this powerful hardware, the Xbox Series X will come with the following features:

  • Improved SSD for quicker load times.
  • Quick Resume feature to play one of multiple suspended games, rather than just a single game suspended which is currently industry standard.
  • Dynamic Latency Input to reduce the amount of perceived (maybe actual) latency between controller and screen, resulting in responsive control.
  • The Xbox Series X will allow for Auto Low Latency Mode and Variable Refresh Rate, both which automatically configure the system or display to latency or refresh rate settings for optimal game play.
  • 120 fps support, which is double the standard of 60fps currently on the market.
  • Backwards compatibility with every generation of Xbox games as well as smart delivery technology to make sure that if there is a better version of a game you purchased, you will have access to that better version.

Overall, the release of these specs could not have come at a better time and gave us a truly exciting glimpse of what’s to come with the Xbox Series X. With a solid backlog of games thanks to backwards compatibility and impressive specs, the next generation looks bright. While there hasn’t been much out on the PlayStation 5, Sony definitely has their work cut out for them to match what Xbox just revealed.

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