To his credit, Head of Xbox Phil Spencer is one of the most transparent figures in the gaming industry. He often speaks pretty openly about the state of Xbox and the industry as a whole.
In a recent interview with GamesRadar+, Spencer shared a little bit more about Xbox’s current thought process when it comes to gaming as a whole.
One interesting point Spencer noted was Xbox’s approach to providing gaming accessibility to all, new or current gamers. The console wars and particularly lack of cross-console play, according to Spencer, splits and can really detract from development of the industry: “[the console war] might help one device win over another device, but it doesn’t help the industry. I believe focusing on player joy, ease of play, and accessibility, in the long run, is the right strategy.”
Along these lines, Spencer commented on Xbox’s current push for accessible gaming: Xbox Game Pass and Xbox Cloud Gaming. Both services allow gamers across Xbox’s consoles, PC, tablet, and mobile to play the vast library, with Xbox Cloud Gaming allowing players to stream games regardless of hardware specs.
Theoretically, access to Xbox’s digital library would is as simple as having the Xbox app on whatever platform. And rumors have suggested that the Xbox app could make its way to the Nintendo Switch.
However, it may be a little ways away as “[Spencer wants] the full Xbox experience to be something we deliver. We have no plans to bring it to any other kind of closed platforms right now, mainly because those closed platforms don’t want something like Game Pass.”
Indeed, Nintendo or Sony have financial incentive to keep the Xbox app off their platforms, as something like Game Pass could take away from first-party games.
Good news, though, is that the Xbox team is open to discussion if either are willing.