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Halo is one of the franchises that defines Xbox, so it was no surprise that the Xbox & Bethesda Games Showcase spent a lot of time outlining the launch plans of Halo Infinite.
For starters, elements of the campaign were finally revealed. This chapter of Master Chief’s journey seems to be centered around Cortana, who has suddenly disappeared. A new AI ally appears in her stead, seemingly supposed to have been destroyed once Cortana was eliminated. No campaign gameplay was shown, but this cinematic sequence gave fans a little insight on the motivations driving Master Chief’s return to action.
Halo Infinite’s multiplayer was also featured, but with some gameplay involved. Series staple weapons like the battle rifle and gravity hammer make an appearance, as do fan favorite game modes like Slayer and Capture the Flag. However, players will be able to use new mechanics like the grappling hook for extra mobility, pick up resources in order to modify weapons mid battle, or latch onto the plethora of new vehicles. The best news: Halo Infinite multiplayer will be free-to-play across PC and console and will be 120fps enabled on Xbox Series X.
Although the delay likely hurt initial impressions of the Xbox Series X|S, the crisp gameplay and all the good news from the team at 343 Industries made it worth the wait.
Halo Infinite will launch this holiday season.
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